Colt
Jul 25, 2014 0:39:44 GMT -6
Post by snowghost on Jul 25, 2014 0:39:44 GMT -6
Characterization:
Character Name: Colt
Alias:
Race: Elf
Age: 122
Sex: Male
Height: 6.6
Weight: 195
Build: Slender
Traits: Magical Lineage [Shocking Grasp] / Reactionary
Complexion: white
Hair Color: white
Hair Style: short/long
Class Information:
ECL: 5
Experience:
Classes: Magus
Class Archetypes: Bladebound / Hexcrafter
Favored Class: Magus [+(1/6) new Arcana or Hex]
Faith:
Alignment: Neutral
Defensive Scores and Skills:
Initiative: +5 [3 Dex + 2 Reactionary]
Perception: +7
Spell Craft: +12
---Elven Magic: +2 Racial Bonus on Spell Craft Checks to identify Magical Properties on Weapons.
Languages: Common, Elven,Celestial,Goblin,Abyssal,Necril
HP: 34/34 [29 (8/8/4/8/1) Base HP + 5 (5 Level * 1 Con)]
HP Temporary: 7/34
AC: 18 [10 + 5 AC + 3 Dex]
Touch: 13 [10 + 3 Dex]
Flat Footed: 14 [10 + 4 Dex]
Special Modifiers:
Fortitude: 5 [4 Class + 1 Con]
Reflex: 4 [1 Class + 3 Dex]
Will: 4 [4 Class + 0 Wis]
Special Modifiers:
---Elven Resistance: +2 Racial Bonus against Enchantment Spells and Effects.
Damage Reduction: N/A
Spell Resistance: N/A
Immunities: Sleep Effects
Resistances: N/A
Vulnerabilities: N/A
Combat Statistics:
Base Attack Bonus [BAB]: +3
Combat Maneuver Bonus: +6 [+3 BAB + 3 Dex + 0 Size]
Combat Maneuver Defense: 18 [10 + 3 BAB + 2 Str + 3 Dex + 0 Size]
Special Modifiers:
Movement: 30 [30 Racial Base - 0 Armor Penalties]
Movement Modifiers:
Standard Melee - Black Blade Scimitar
Standard Attack: 1d20+8 [3 BAB + 2 Str + 2 Ench + 1 WF]
Full Round Attack:
---1d20+8 [3 BAB + 2 Str + 2 Ench + 1 WF]
Damage: 1d6+4 [2 Str + 2 Ench] Slashing
Range: 5'
Critical: 18-20/2x
Special Modifiers:
Standard Ranged - Masterwork [+2] Composite Longbow
Standard Attack: 1d20+7 [3 BAB + 3 Dex + 1 MW]
Full Round Attack:
---1d20+7 [3 BAB + 3 Dex + 1 MW]
Damage: 1d8+2 [2 Str] Piercing
Range: 120'
Critical: 20/3x
Special Modifiers:
Spell Combat - Black Blade Scimitar + Intensified Shocking Grasp
Standard Attack: N/A
Full Round Attack:
---1d20+6 [3 BAB + 2 Str + 2 Ench + 1 WF - 2 TWF] - Scimitar
---1d20+6 [3 BAB + 2 Str + 2 Ench + 1 WF - 2 TWF] - Spellstrike
Damage [Scimitar]: 1d6+4 [2 Str + 2 Ench] Slashing
Damage [Spellstrike]: 1d6+4 [2 Str + 2 Ench] Slashing + 10d6 Electrical
Critical: 18-20/2x
Special Modifiers:
---Shocking Grasp: +3 Bonus on Attack Rolls if the opponent is wearing metal armor (or is carrying a metal weapon or is made of metal).
Ability Scores:
Strength [Str]: 15 [+2]
Dexterity [Dex]: 16 [+3]
Constitution [Con]: 12 [+1]
Intelligence [Int]: 18 [+4]
Wisdom [Wis]: 11 [+0]
Charisma [Cha]: 10 [+0]
Dexterity [Dex]: 16 [+3]
Constitution [Con]: 12 [+1]
Intelligence [Int]: 18 [+4]
Wisdom [Wis]: 11 [+0]
Charisma [Cha]: 10 [+0]
Temporary Ability Scores:
Strength [Str]: 15 [+2]
Dexterity [Dex]: 16 [+3]
Constitution [Con]: 12 [+1]
Intelligence [Int]: 18 [+4]
Wisdom [Wis]: 11 [+0]
Charisma [Cha]: 10 [+0]
Dexterity [Dex]: 16 [+3]
Constitution [Con]: 12 [+1]
Intelligence [Int]: 18 [+4]
Wisdom [Wis]: 11 [+0]
Charisma [Cha]: 10 [+0]
Racial Qualities:
Subtype: Elven
Size: Medium
Speed: 30
Vision: Normal, Low-Light Vision
Immunities:
---Elven Immunities: Elves are immune to magic sleep effects.
Resistances:
---Elven Resistances: Elves gain a +2 Racial Saving Throw Bonus against Enchantment Spells and Effects.
Stat Benefits:
---[+2] Dexterity, [+2] Intelligence, [-2] Constitution
Skill Benefits:
---Keen Senses: Elves receive a +2 Racial Bonus on Perception Checks
---Elven Magic: Elves receive a +2 Racial Bonus on Spellcraft Checks to identify magic items.
Other Benefits:
---Arcane Focus: Elves gain a +2 Racial Bonus on Concentration Checks made to cast arcane spells defensively.
---Elven Magic: Elves receive a +2 Racial Bonus on Caster Level Checks to overcome Spell Resistance.
---Low-Light Vision: Elves can see twice as far as humans in conditions of dim light.
Class Qualities: Bladebound Hexcrafter Magus
Weapon Proficiency: All Simple and Martial Weapons.
Armor Proficiency: All Light Armor.
Shield Proficiency: N/A
Class Features:
---Arcane Pool
---Black Blade
---Hex Arcana
---Hex Magus
---Spell Combat
Arcane Pool:
Uses Per Day: 5 [1 ([1/3) Magus Level + 4 Int]
Magus Arcana:
Hex Magus:
---Evil Eye
---Flight
---Flight
Spells:
Spell Casting DC: 14+X [10 + 4 Int + X (Level of Spell)]
Known Spells:
0: All Cantrips
1: Enlarge Person, Frostbite, Grease, Infernal Healing, Obscuring Mist, Reduce Person, Silent Image, Shield, Shocking Grasp, True Strike, Vanish, Color Spray
2: Ablative Barrier, Frigid Touch, Glitterdust, Mirror Image, Invisibility
Prepared Spells:
0 [4]: Detect Magic,Light
1 [4]: Shocking Grasp,Shocking Grasp,Shield,Vanish
2 [2]: Frigid Touch,Mirror Image
Known Spells:
0: All Cantrips
1: Enlarge Person, Frostbite, Grease, Infernal Healing, Obscuring Mist, Reduce Person, Silent Image, Shield, Shocking Grasp, True Strike, Vanish, Color Spray
2: Ablative Barrier, Frigid Touch, Glitterdust, Mirror Image, Invisibility
Prepared Spells:
0 [4]: Detect Magic,Light
1 [4]: Shocking Grasp,Shocking Grasp,Shield,Vanish
2 [2]: Frigid Touch,Mirror Image
Skills:
Skill Point Total: 30
Skill Point Total: 30
Skill Points per Level: 6 [2 Class Bonus + 4 Int Mod]
Armor Check Penalty: [0] [0 ACP - 1 MW]
Armor Check Penalty: [0] [0 ACP - 1 MW]
Skill Name:
---Climb: +6 [1 Rank + 2 Str + 3 Trained - 0 ACP]
---Fly: +11 [5 Rank + 3 Dex + 3 Trained - 0 ACP]
---Perception: +7 [5 Rank + 0 Wis + 2 Racial]
---Knowledge [Arcana]: +12 [5 Rank + 4 Int + 3 Trained]
---Ride: +7 [1 Rank + 3 Dex + 3 Trained - 0 ACP]
---Sleight of Hand: +5 [1 Rank + 3 Dex - 0 ACP]
---Spellcraft: +12 [5 Rank + 4 Int + 3 Trained]
---Stealth: +4 [1 Rank + 3 Dex - 0 ACP]
---Swim: +6 [1 Rank + 2 Str + 3 Trained - 0 ACP]
---Use Magic Device: +8 [5 Rank + 0 Cha + 3 Trained]
Carrying Capacity and Movement Modifiers:
Current Load: 94lb
Light Load: 0-66lb
Medium Load: 67-133lb
Heavy Load: 134-200lb
Lift Capacity: 200lb
Encumbered Lift: 400lb
Drag Capacity: 1,000lb
Inventory:
Platinum Pieces: 0
Gold Pieces: 1792
Silver Pieces: 4
Bronze Pieces: 0
Weapon(s):
Damage: 1d6+4 [2 Str + 2 Ench]
Critical: 18-20/2x
Damage Type: Slashing
Weight: 4lb
Equipped
Composite [+2] Longbow
Damage: 1d8+2 [+2 Str]
Critical: 20/3x
Damage Type: Piercing
Range: 110'
Weight: 3lb
40x Arrow
Weight: 6lb, 3lb each
Critical: 18-20/2x
Damage Type: Slashing
Weight: 4lb
Equipped
Composite [+2] Longbow
Damage: 1d8+2 [+2 Str]
Critical: 20/3x
Damage Type: Piercing
Range: 110'
Weight: 3lb
40x Arrow
Weight: 6lb, 3lb each
AC: +4
Max Dex: +4
ACP: [-1]
Weight: 25lb
Potions:
Misc:
Lesser Rod of Silent Spell[ 5 lbs]Spell Components Pouch[2 lb]
Outfit, Explorer's[8 lbs]
Bedroll[1sp 5lbs]
Blanket[5sp 3lbs]
6 Rations, trail[2gp 6lbs]
Waterskin[1gp 4lbs]
Spellbook[3 lbs]
Wizard's Spellbook w/ Various spells[3lbs]
Colbolt shovel [5lbs]
Quick Runner's Shirt
Weight: 0
Equipped
Wand of Cure Light Wounds
Charges: 41/50