Tyrone
Sept 4, 2014 23:54:28 GMT -6
Post by thatoneguy on Sept 4, 2014 23:54:28 GMT -6
Characterization:
Character Name: Tyrone.
Alias: Token.
Race: Human.
Age: 26.
Sex: Male.
Height: 5ft.
Weight: 130.
Build: Muscular.
Traits: Your character's traits.
Complexion: Black Man!
Hair Color: Dark brown.
Hair Style: Corn Rows.
Class Information:
ECL: 1.
Experience: 0/2000.
Classes: Alchemist.
Class Archetypes: Beastmorph.
Faith: List your character's faith here.
Alignment: List your character's alignment here.
Defensive Scores and Common Skills:
Initiative: 3.
Perception: 4.
Sense Motives: 0.
Languages: Common, Elven, Dwarven, Goblin.
HP: 22/22
Temporary HP: List your character's temporary HP at end of session / List Total HP
AC: 16 [10 + 3 Armor Bonus + 3 Dex Bonus + Natural Armor Bonus + Shield Bonus + Other Modifiers]
Touch: 13 [10 + 3 Dex Bonus + Other Modifiers]
Flat Footed: 13 [10 + 3 Armor Bonus + Natural Armor Bonus + Shield Bonus + Other Modifiers]
Special Modifiers: List circumstantial modifiers below.
Fortitude: 5 [3 Class Bonus + 3 Con Bonus + Other Modifiers]
Reflex: 5 [3 Class Bonus + 3 Dex Bonus + Other Modifiers]
Will: 0 [0 Class Bonus + 0 Wis Bonus + Other Modifiers]
Special Modifiers: List circumstantial modifiers below.
Damage Reduction: List your character's damage reduction here.
Spell Resistance: List your character's spell modifier here.
Immunities: List your character's immunities here.
Resistances: List your character's resistances here.
Vulnerabilities: List your character's vulnerabilities here.
Combat Statistics:
Base Attack Bonus [BAB]: 1.
Combat Maneuver Bonus: 5 [0 BAB + 5 Str Bonus + Size Modifier + Other Modifiers]
Combat Maneuver Defense: 18 [10 + 0 BAB + 5 Str Bonus + 3 Dex Bonus + Size Modifier + Other Modifiers]
Movement: 30 [30 Racial Speed - Armor Penalties + Other Modifiers]
Movement Modifiers: List circumstantial movement modifiers here.
Type of Attack - Mace/ Dagger
Standard Attack: 1d20+5 [0 BAB + 5 Str Modifiers]
Full Round Attack: List all attacks with their score and respective modifiers.
Damage: 1d8+5/1d4+5 Score [5 Str Modifiers]
Range: List the attack's maximum range.
Critical: Dagger: 19-20/x2.
Special Modifiers: List any circumstantial modifiers the attack may have.
Type of Attack - Bomb.
Standard Attack: 1d20+4 [0 BAB + 3 Dex + 1 (Throw Anything) Modifiers]
Full Round Attack: List all attacks with their score and respective modifiers.
Damage: 1d6+2 Score [2 Intel Modifiers]
Range: 20 ft.
Critical: x2.
Special Modifiers: List any circumstantial modifiers the attack may have.
Type of Attack - Crossbow, Heavy
Standard Attack: 1d20+3 [0 BAB + 3 Dex Modifiers]
Full Round Attack: List all attacks with their score and respective modifiers.
Damage: 1d10+0Score [Modifiers]
Range: 120 ft.
Critical: 19-20/x2.
Special Modifiers: List any circumstantial modifiers the attack may have.
Ability Scores:
Strength [Str]: 20 (18+2) [+5 Modifier]
Dexterity [Dex]: 17 [+3 Modifier]
Constitution [Con]: 17 [+3 Modifier]
Intelligence [Int]: 14 [+2 Modifier]
Wisdom [Wis]: 10 [+0 Modifier]
Charisma [Cha]: 9 [-1 Modifier]
Racial Qualities:
Subtype: Humanoid.
Size: Medium.
Speed: 30.
Vision: Normal.
Immunities: List racial immunities here.
Resistances: List racial resistances here.
Stat Benefits: +2 Str.
Skill Benefits: +1 Skill Point.
Other Benefits: List other racial benefits here.
Class Qualities:
Weapon Proficiency: Simple.
Armor Proficiency: Light.
Shield Proficiency: List class granted shield proficiency here.
Class Features: Alchemist/Beastmorph.
Feats:
Feat Name: Point Blank, Two-Weapon Fighting, Brew Potion, Throw Anything.
Skills:
Skill Name: Craft: Alchemy 6 [+ 1 Ranks + 2 Stat Mod + 3 Trained + Armor Check Penalty + Other Modifiers]
Knowledge: Arcana 6 [+ 1 Ranks + 2 Stat Mod + 3 Trained + Armor Check Penalty + Other Modifiers]
Knowledge: Nature 6 [+ 1 Ranks + 2 Stat Mod + 3 Trained + Armor Check Penalty + Other Modifiers]
Perception 4 [+ 1 Ranks + 0 Stat Mod + 3 Trained + Armor Check Penalty + Other Modifiers]
Spellcraft 6 [+ 1 Ranks + 2 Stat Mod + 3 Trained + Armor Check Penalty + Other Modifiers]
Survival 4 [+ 1 Ranks + 0 Stat Mod + 3 Trained + Armor Check Penalty + Other Modifiers]
Use Magic Device 3 [+ 1 Ranks - 1 Stat Mod + 3 Trained + Armor Check Penalty + Other Modifiers]
Carrying Capacity and Movement Modifiers:
Current Load: 102.5.
Light Load: 0-133
Medium Load: 134-266
Heavy Load: 267-400
Lift Capacity: 400
Encumbered Lift: 800.
Drag Capacity: 1000.
Inventory:
Platinum Pieces: List platinum pieces here.
Gold Pieces: 119
Silver Pieces: List silver pieces here.
Bronze Pieces: List bronze pieces here.
Weapons:
Morning Star
Dagger
Heavy Crossbow
Armor:Dagger
Heavy Crossbow
Studded Leather
Potions:Cure Light Wounds (2)
Misc:Explorer's Outfit
Alchemist's Kit
Alchemist's Craft
Spider Silk (50ft)
Sunrod (4)
Compass
Small Tent
Crossbow Bolts (50ft)
Alchemist's Kit
Alchemist's Craft
Spider Silk (50ft)
Sunrod (4)
Compass
Small Tent
Crossbow Bolts (50ft)
Spells:
Level - 1:
Shield
Bomber's Eye
Expeditious Retreat
Target Bomb Admixture
Shield
Bomber's Eye
Expeditious Retreat
Target Bomb Admixture
Biography
Put your character's biography here, two hundred word minimum. Better quality biographies will receive an experience bonus and consideration for other benefits. Include a simple origin story and overall aspirations.