Viorec, the Hunter
Sept 2, 2014 23:12:58 GMT -6
Post by crocmon on Sept 2, 2014 23:12:58 GMT -6
Characterization:
Character Name: Viorec
Alias: The Slayer of Man and Beast
Race: Human
Age: 29
Sex: Male
Height: 5'9"
Weight: 153lbs
Build: Lean
Traits:
- Guerilla: You gain a +1 trait bonus on Knowledge (nature) checks as well as Survival checks made in the rainforest. One of these skills becomes a class skill for you.
- Reactionary: You gain a +2 trait bonus on Initiative checks.
Complexion: Scruffy
Hair Color: Brown
Hair Style: Short
Class Information:
ECL: 2
Experience: 2000 / 5000
Classes: Slayer 2
Class Archetypes: Stygian Slayer
Faith: The Hunter
Alignment: Lawful Neutral
Defensive Scores and Common Skills:
Initiative: +7 (+2Trait +5DEX)
Perception: +6
Sense Motives: +1 (0Ranks + 1WIS)
Languages: Common, Elven
HP: 15 / 15
Temporary HP: 12 / 15
HP Math: (10+2CON) + (1+2CON)
AC: 18 [10 + 3 Armor Bonus + 5Dex Bonus + Other Modifiers]
Touch: 15 [10 + 5Dex Bonus + Other Modifiers]
Flat Footed: 13 [10 + 3Armor Bonus + Other Modifiers]
Special Modifiers: List circumstantial modifiers below.
Fortitude: 5 [+3Class Bonus + 2Con Bonus + Other Modifiers]
Reflex: 8 [3Class Bonus + 5Dex Bonus + Other Modifiers]
Will: 1 [0Class Bonus + 1Wis Bonus + Other Modifiers]
Special Modifiers: List circumstantial modifiers below.
Damage Reduction: N/A
Spell Resistance: N/A
Immunities: N/A
Resistances: N/A
Vulnerabilities: N/A
Combat Statistics:
Base Attack Bonus [BAB]: +2
Combat Maneuver Bonus: 4 [2BAB + 2Str Bonus + 0 Size Modifier + Other Modifiers]
Combat Maneuver Defense: 19 [10 + 2BAB + 2Str Bonus + 5Dex Bonus + 0Size Modifier + Other Modifiers]
Movement: 30ft/6sq [30Racial Speed - 0Armor Penalties + Other Modifiers]
Movement Modifiers: List circumstantial movement modifiers here.
Ranged Attack - Composite Longbow (+2 STR)
Standard Attack: 1d20+7 (1d20+8) [2BAB + 5DEX (+ 1Studied) + Modifiers]
Full Round Attack: N/A
Damage: 1d8+2 (1d8+3) Piercing [+2STR (+ 1Studied) + Modifiers]
Range: 110ft (22sq)
Critical: x3
Special Modifiers: Adds strength to damage rolls (Per composite)
Type of Attack - What Weapon, Maneuver, Trick, or Spell.
Standard Attack: 1d20+Score [BAB + Modifiers]
Full Round Attack: List all attacks with their score and respective modifiers.
Damage: XdX+Score [Modifiers]
Range: List the attack's maximum range.
Critical: List the attack's critical range and multiplier, if applicable.
Special Modifiers: List any circumstantial modifiers the attack may have.
Ability Scores:
Rolled Stats: 12-15-13-10-14-18Stat Bonuses: +2 DEX (Human),
Strength [Str]: 14 [+2]
Dexterity [Dex]: 20 [+5]
Constitution [Con]: 15 [+2]
Intelligence [Int]: 13 [+1]
Wisdom [Wis]: 12 [+1]
Charisma [Cha]: 10 [+0]
Racial Qualities:
Subtype: Humanoid - Human
Size: Medium
Speed: 30ft
Vision: Standard
Immunities: None
Resistances: None from Race
Stat Benefits: +2 DEX
Skill Benefits: +1SP/Level
Other Benefits: Additional Lv1 Feat
Class Qualities:
Weapon Proficiency: All simple and Martial
Armor Proficiency: Light
Shield Proficiency: None
Class Features: Studied Strike, Track, Slayer Talent (Fast Stealth)
Feats:
Point-Blank Shot: +1 to attack and damage rolls on enemies within 30ft.
Precise Shot: No penalty for shooting into melee.
Skills:
Skill Math: 6+1INT+1Human/Level [16 / 16 SP total]Acrobatics: 10 [ +2Ranks + 5DEX + 3Trained + Other]
Escape Artist: 10 [ +2Ranks + 5DEX + 3Trained + Other]
Knowledge>Geography: 6 [ +2Ranks + 1INT + 3Trained + Other]
Knowledge>Local: 6 [ +2Ranks + 1INT + 3Trained + Other]
Knowledge>Nature: 6 [ +2Ranks + 1INT + 3Trained + Other]
Perception: 6 [ +2Ranks + 1WIS + 3Trained + Other]
Stealth: 10 [ +2Ranks + 5DEX + 3Trained - ACP + Other]
Survival: 6 [ +2Ranks + 1WIS + 3Trained + Other]
Skill Name: Score [ +Ranks + Stat Mod + Trained + Armor Check Penalty + Other Modifiers]
Carrying Capacity and Movement Modifiers:
Current Load: 59lbs
Light Load: 66lbs or less (58lbs or less w/o backpack)
Medium Load: 67lbs-133lbs (59lbs-116lbs w/o backpack)
Heavy Load: 134lbs-200lbs (117lbs-175lbs w/o backpack)
Lift Capacity: 175lbs
Encumbered Lift: 350lbs
Drag Capacity: 875lbs
Inventory:
Platinum Pieces: List platinum pieces here.
Gold Pieces: 5
Silver Pieces: 9
Bronze Pieces: List bronze pieces here.
Weapons:
Dagger
-2gp, 1lbs; 1d4 P or S, 19-20/x2
Composite Longbow (+2 STR)
-300gp, 3lbs; 1d8 (with maximum of +2STR bonus) P, x3, 110ft Range
Shortbow
-30g, 2lbs; 1d6 P, x3, 60ft Range
x100 Common Arrows
-5g, 15lbs
Armor:
Studded Leather Shirt
-25gp, 20lbs; +3 Armor, +5 Max DEX, -1 ACP
Potions:
Misc:
Outfit, Explorer's
STARTING; WORN
Adventurer's Sash
-20g, 3lbs (CONTAINER)
Masterwork Survival Kit
-50g, 5lbs; +2 to Survival Checks for wilderness living (DAMAGED: Provides +1 instead)
Bedroll
-1sp, 5lbs
Journal
-10g, 1lb; 20 paper pages
x4 Charcoal Sticks
-2g, 0lbs; used to write in journal
Masterwork Backpack
-50g, 4lbs; +1STR for Carrying Capacity
Dagger
-2gp, 1lbs; 1d4 P or S, 19-20/x2
Composite Longbow (+2 STR)
-300gp, 3lbs; 1d8 (with maximum of +2STR bonus) P, x3, 110ft Range
Shortbow
-30g, 2lbs; 1d6 P, x3, 60ft Range
x100 Common Arrows
-5g, 15lbs
Armor:
Studded Leather Shirt
-25gp, 20lbs; +3 Armor, +5 Max DEX, -1 ACP
Potions:
Misc:
Outfit, Explorer's
STARTING; WORN
Adventurer's Sash
-20g, 3lbs (CONTAINER)
Masterwork Survival Kit
-50g, 5lbs; +2 to Survival Checks for wilderness living (DAMAGED: Provides +1 instead)
Bedroll
-1sp, 5lbs
Journal
-10g, 1lb; 20 paper pages
x4 Charcoal Sticks
-2g, 0lbs; used to write in journal
Masterwork Backpack
-50g, 4lbs; +1STR for Carrying Capacity
Biography
A member of the Hunter's Guild, the Guild was transferring the prodigal Viorec. His abilities in hunting men and beast have been honed more than most, so he was assigned to a new post in this new continent. He was assigned to begin setting up a Guild outpost, so that it could begin sending in the brave, somewhat suicidal fools who would take on the megafauna that live there. Seeking his own fortune in becoming a guildmaster all his own, Viorec hopes to perfect his craft and do whatever the guild requires.
Recent developments require that the guild hunt a little of everything, which is what allows him to diversify his talents beyond the slaying of great beasts. A mix of bounty hunter and animal controller, Viorec's craft is versatile and allowed him to rise in the ranks of the Guild, taking any contract that was asked of him.
Viorec's Journal (3/20 Pages Written In; Each page contains the text listed AND a sketch of the creature)
- INSIDE FRONT COVER: Introduction
-To any who may be reading this, I am Viorec. I am a member of the Hunter's Guild, who somehow managed to end up on the Drifting Isle after a horrid attack by strange, monstrous creatures that strode across the ocean and pierced the hull of our ship. Although I was tasked to head to a specific continent and become a Guildmaster of a new Guild Outpost, circumstances... Found that impossible. I write this as a measure of keeping my sanity. I hope that, if I die here, someone from the Guild or some poor soul who gets stuck here finds this and can benefit from it. Hell, maybe I'll get rich if I live.
-Viorec, Guild-Appointed Guildmaster of Jumanji - Wart
-Swarming Scavenger, Man-sized. Moderate danger.
-Many-eyed creatures that disguise themselves on rocks, these creatures are determined to find easy pickings and feed as per any normal scavenger. Do not camp near!
- Sea-Striders
-Colossal Ship-Eater, Long-legged. SEVERE DANGER. Name unofficial.
-Large, bipedal creatures that appear to be walking maws, their legs are adept at puncturing ship hulls (shaped like lances!). DO NOT FIGHT! - Cliffsirens
-Large quadrupedal creature, long-necked cliffhangers.
-Big winged creatures, they are able to stand on any foothold even if it is as small as one inch. They also are rumored to lure people to their deaths by pulling them off the cliff. Potentially intelligent, as they may do this 'cliff-luring' for sport.